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Coding Set MatataStudio

Screenless coding robot set with cards and challenges

The MatataStudio Coding Set is a screen-free coding kit for children aged 4 to 9: tangible cards featuring directional symbols control the MatataBot robot without the need for text or a digital interface, following a natural cycle of planning, execution and debugging.

Compatible with LEGO bricks, comes with 3 booklets of progressive challenges and over 100 stories.

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Site Reference : RA_MAT004
Manufacturer Reference : MA-CODING SET

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Shipped within 2 to 8 Days
219,95 €

MatataStudio Coding Set: Screen-free coding robot with physical cards and progressive challenges for children aged 4 and over

The MatataStudio Coding Set is a screen-free coding kit for children aged 4 to 9. It consists of a MatataBot robot controlled by physical coding cards representing directions and commands, with no text or screen required. The child places the cards in the desired order, presses the start button and watches to see if the robot follows the planned route. If the robot ends up in the wrong place, they adjust the cards and try again, which naturally introduces the concept of debugging. The kit is compatible with LEGO bricks for free-form building. It comes with three booklets of progressive challenges, warm-up cards and over 100 stories and challenges to guide learning from beginner to advanced levels.

MatataStudio screenless coding robot, tangible cards, LEGO-compatible and 3 challenge booklets with over 100 stories to learn to code from the age of 4.

What the MatataStudio Coding Set offers for those taking their first steps in programming

  • Screen-free coding: tangible cards with directional symbols replace digital interfaces
  • No reading required: the symbols are all you need, accessible from age 4 without prior literacy skills
  • 4 clear steps: set up the playing area, plan the route using the cards, launch the robot, check and debug
  • Compatible with LEGO bricks to build sets and expand scenarios freely
  • 3 booklets of progressive challenges and warm-up cards to progress from easy to advanced
  • Over 100 stories and challenges to guide learning in varied, narrative contexts
  • Interdisciplinary integration: coding combined with maths, geometry, science and literacy

The child sets up the playing area with the picture cards, places the MatataBot at the starting point and lays out their code cards in order to reach the objective. They press the big orange button and watch. If the robot takes the wrong path, they remove a card, swap another one and try again. Without realising it, they learn to plan, anticipate and correct – the three foundations of algorithmic thinking.

Coding Set MatataStudio

Technical specifications of the MatataStudio Coding Set

  • Recommended age: 4 to 9 years
  • Coding method: tangible cards, no screen required
  • Compatibility: LEGO bricks
  • Challenge booklets: 3 progressive levels
  • Stories and challenges: over 100
  • Brand: MatataStudio
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